Download E-books Monster Manual (Dungeons & Dragons: Core Rulebook, 4th Edition) PDF

By James Wyatt, Mike Mearls, Stephen Shubert

The second one of 3 middle rulebooks for the 4th version Dungeons & Dragons® Roleplaying Game.

The Dungeons & Dragons Roleplaying Game has outlined the medieval delusion style and the tabletop RPG for greater than 30 years. within the D&D online game, avid gamers create characters that band jointly to discover dungeons, slay monsters, and locate treasure. The 4th variation D&D ideas supply the very best play adventure through proposing intriguing personality recommendations, a chic and strong principles process, and convenient storytelling instruments for the Dungeon Master.

The Monster Manual provides greater than three hundred respectable Dungeons & Dragons Roleplaying Game monsters for all degrees of play, from aboleth to zombie. each one monster is illustrated and springs with entire video game facts and information for the Dungeon grasp on how most sensible to take advantage of the monster in D&D encounters.

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86 Medusa . . . . . . . . . . . . . . . . . . . . . . . . 186 RAC RA I C AL T AL TRAI RA T I S T . . . . . . . . . . . . . . . . 276 Dragonspawn . . . . . . . . . . . . . . . . . . . . 88 brain Flayer . . . . . . . . . . . . . . . . . . . . . 188 Drake . . . . . . . . . . . . . . . . . . . . . . . . . . . ninety Minotaur . . . . . . . . . . . . . . . . . . . . . . . one hundred ninety GL GLOSSA S R A Y R . . . . . . . . . . . . . . . . . . . . . . 280 Drider . . . . . . . . . . . . . . . . . . . . . . . . . . . ninety three Mummy . . . . . . . . . . . . . . . . . . . . . . . . 192 MON O ST S ERS B R Y L S B E Y L V E EL E . . . . . . . . . 284 Drow . . . . . . . . . . . . . . . . . . . . . . . . . . . . ninety four Naga . . . . . . . . . . . . . . . . . . . . . . . . . . . 194 Dryad . . . . . . . . . . . . . . . . . . . . . . . . . . . ninety six Nightmare . . . . . . . . . . . . . . . . . . . . . . 196 Dwarf . . . . . . . . . . . . . . . . . . . . . . . . . . . ninety seven Nightwalker . . . . . . . . . . . . . . . . . . . . 197 Eidolon . . . . . . . . . . . . . . . . . . . . . . . . . one hundred and one Ogre . . . . . . . . . . . . . . . . . . . . . . . . . . . 198 Eladrin . . . . . . . . . . . . . . . . . . . . . . . . . 102 Oni . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 hundred Elemental . . . . . . . . . . . . . . . . . . . . . . 104 Ooze . . . . . . . . . . . . . . . . . . . . . . . . . . . 202 Elf. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 Orc . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203 Ettercap . . . . . . . . . . . . . . . . . . . . . . . . 107 Orcus . . . . . . . . . . . . . . . . . . . . . . . . . . 206 Ettin . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Otyugh . . . . . . . . . . . . . . . . . . . . . . . . . 211 620_21720720_MM. indd iii 3/27/08 3:59:12 PM Ch C M a ho Mo pt ap n t s ns er T e t r e rs er itl Tit A e lto s A t Z o Z Welcome to the Monster guide. It joins the Player’s guide and Dungeon Master’s consultant to shape the center principles for the DUNGEONS & DRAGONS Roleplaying online game! The Monster guide bargains a wealthy selection of monsters designed to problem participant characters (PCs) of each point. This advent explains easy methods to learn each one monster’s information. confer with the thesaurus on pages 280–283 for definitions of universal phrases that aren't spelled out in a monster’s records block. Lists of monsters via point and position look on pages 284–287 to help you in tailoring encounters to the extent and talents of the participant characters. A monster’s data are provided in a structure that makes them effortless to exploit correct off the web page. every one information block is divided into sections, as proven within the instance less than. Monster identify point # function dimension starting place style (keyword) XP # Initiative +# Senses belief +#; exact senses air of secrecy identify (Keyword) air of secrecy #; eff ect. HP #; Bloodied # AC #; Fortitude #, Refl ex #, Will # Saving Throws +# velocity # motion issues # [Type] energy identify (action; recharge) ✦ Keyword(s) achieve; variety, quarter, or pursuits; assault bonus vs. aim safety; eff ect. omit: eff ect (if any). Secondary assault or eff ect. [Type] strength identify (action; recharge) ✦ Keyword(s) achieve; variety, quarter, or objectives; assault bonus vs. goal safety; eff ect. pass over: eff ect (if any). Secondary assault or eff ect. Alignment Languages abilities ability identify +#, ability identify +# Str ranking (+#) Dex ranking (+#) Wis rating (+#) Con ranking (+#) Int rating (+#) Cha rating (+#) apparatus armor, protect, guns, different equipment Monster identify each monster has a special identify. comparable monsters can have related names, comparable to the hobgoblin soldier and the hobgoblin archer.

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