- From the start of heritage, halflings have lived side-by-side with humanity, residing in human towns, adopting human customs, and seeing to the typical wishes of people as chefs, entertainers, and menials. immediately difficult operating and lackadaisical, cozy at domestic yet prepared to go away straight away if the proper chance comes alongside, halflings are a learn in contrasts. They’re additionally dependable, good-natured, and among the finest partners an adventurer may have. And now, in the end, their secrets and techniques, tradition, ideals, and lore may be printed! Pathfinder participant better half: Halflings of Golarion offers Pathfinder RPG gamers every thing they should play halfling characters, bringing a race that each one too usually slips into the heritage entrance and center!
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Additional resources for Pathfinder Player Companion: Halflings of Golarion
Their childhoods are usually choked with strange incidents of sick fortune that strike these perceived as enemies, from university bullies to strict mom and dad. those incidents are hardly strong or completely harmful, yet in its place reason ache and embarrassment, resembling a boil in a delicate quarter or a slip in a dust puddle. As a jinx grows older, even though, she profits extra keep watch over over her skill to reason misfortune and will thwart her enemies with serious bouts of undesirable good fortune which may end up deadly in wrestle. Halfling groups urge younger jinxes to pursue education within the arcane arts, and actually, many jinxes additionally demonstrate arcane abilities. no longer all locate the knack for arcane education, despite the fact that, or convey curiosity in one of these course. No trend turns out to exist in those people who are touched with Desna’s reward. Jinxes can seem in any kingdom, in any extended family, and in any occupation, from slave to barkeep to courageous adventurer. Superstitions approximately halfling jinxes pop up in lots of components, quite ones with superstitious ideals. In Ustalav, jinxes are respectfully shunned; not anyone needs to offend a jinx, yet not anyone needs to get too as regards to one both. between Varisians, jinxes are proven recognize and handled good as valid manipulators of fortunes. In Katapesh, the place halflings are visible as enormously fortunate, jinxes are visible as exceptionally unfortunate and are fearfully avoided. Opportunism based on a halfling proverb, a chance noticed is a fortune made. Halflings are inveterate opportunists, notwithstanding few different races see them as such. Opportunism is a sophisticated halfling trait, frequently harassed with interest and bravado. truthfully, halflings own the power to quick dimension up a scenario and judge tips on how to make the easiest of it. Their interest leads them into those occasions, and their bravery lets them act, however it is their opportunism that calculates the plans from which they gain. often, halflings stay unburdened through crisis for legislation. whereas halflings care approximately ultimate individuals of society in strong status, if bending a legislations brings a profit and there's little probability of somebody checking out, such a lot halflings won’t hesitate to take action. a few halflings take their opportunism a step extra and stray from the legislations and from societal approval. They take in unlawful professions that go well with their skills, comparable to burglar, con artist, or secret agent. so much halflings in such professions sign up for guilds in the event that they are capable with a purpose to think like a part of a social procedure back, albeit a extra versatile and unsafe one than conventional halfling groups. different halflings benefit from their opportunistic natures and satisfy their wish for brand new reports whilst via changing into vagabonds or adventurers. those halflings likewise hunt down a gaggle with which to roam, from an adventuring get together to a touring circus, so that it will consider part of anything greater. younger halflings display extra opportunism than older halflings. As a halfling enters heart age, he can give up his wandering methods and go back to the extra reliable society of his youth.